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Lightning is a gameplay mechanic added on June 1, 2020, in the v0.9.5 "Storm Mode" update, as a part of the Storm Map. After showing sparks for a few seconds, a tremendous explosion will take place, striking the ground. It deals fatal damage to players and catastrophic damage to Obstacles.

Technical

  • Explosion deals 200 damage to players
  • 150x damage multiplier on obstacles (30000 damage total)
  • Lightning Strike radius totals 10-20 range (5-10 normal player widths)
  • Anywhere from one to three lightning strikes appear in close proximity to each other.
  • Lightning emits a bright flash on screen, no matter how close you are to it.

Strategies

  • Use an LMG to push any enemies toward the Lightning if you see it begin to charge up.
  • Since you can survive a Lightning bolt with a Level 2 Helmet and Level 3 Vest or higher, you can run in to finish off anyone nearby.


Damage

200 damage No Helmet Level 1 Helmet Level 2 Helmet Level 3 Helmet Level 4 Helmet
No Vest 200 185 176 167 158
Level 1 Vest 150 138.75 132 125.25 118.5
Level 2 Vest 124 114.7 109.12 103.54 97.96
Level 3 Vest 110 101.75 96.8 91.85 86.9
Level 4 Vest 80 74 70.4 66.8 63.2


Images

While charging the following images show, presumably in order.

Sounds

Trivia

  • Screen shakes on lightning strikes are huge, sometimes even screwing up the entire screen. This can mess up gameplay if screen shake setting is not disabled.
  • Lightning also causes large lag spikes, most likely because of all the effects created by it and the sheer damage it does.
  • The charred areas of the lightning strikes don't load until halfway on screen. This is most likely a product of the lag caused.
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