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The consumables table as it looks in-game.

Consumables are loot items that can be consumed by the Player for an added benefit, either increasing health or Adrenaline.

The health bar starts full and is depleted by damage. If it is empty, the player dies. It may be replenished actively via Bandages and Med Kits or passively via the adrenaline bar.

The adrenaline bar starts empty. Whenever it is filled to any degree, it will regenerate health but also deplete at a constant rate. More health is regenerated per second if the adrenaline bar is filled up past the first section. If the adrenaline bar is filled at least halfway, the player's speed will increase.


Item Type Description Usage time


Bandage Health Heals 15% health, up to 75% 3
Med Kit Health Heals 100% a player's health 6
Soda Adrenaline Fills player's adrenaline bar by 25% 3
Pills Adrenaline Fills a player's adrenaline bar by 50% 5


  • Keeping the adrenaline bar full will help the player pursue weak enemies and run away if injured. Adrenaline also regenerates health over time, meaning that the player can heal without stopping to use Bandages or a Med Kit.
  • When in the final stage of the zone where it consumes the entire map, using a med kit will be the most effective method of surviving the longest.