Flare Gun


 * -|Flare Gun=


 * -|Dual Flare Gun=

The is a special Pistol that was added in the v0.5.0 "" on July 26, 2018, and is fairly rare. Unlike normal guns, the Flare Gun shoots a special type of Ammunition, the Flare ammo. The Flare Gun deals no damage, but it summons an Air Drop, either the normal Meteor Crate, or the Golden Meteor Crate which can reward you with special loot that only spawns in Air Drops such as the AWM-S, M1 Garand, OTs-38, M4A1-S, the CZ-3A1 (all of which are gold airdrop weapons), or some other weapons, some useful (like the M249 and Saiga-12), some not quite as much (like the M9). Since the Flare Gun summons an Airdrop, in which air drops can crush the player for 100 armor piercing damage, the Flare Gun theoretically has the ability to summon the highest damaging projectile in the game (excepting the AWM-S which does 180 damage), which technically also means this gun does damage, but indirect damage. In a Solo game, when there are 14 people left, an airdrop will land somewhere on the map. When an airdrop automatically drops, it will never drop inside the Red Zone, or the approaching Red Zone area. It will always drop in the safe zone or in between the circle and the red zone. The Flare Gun uses Flare (Orange) ammo. If you see a Flare Gun on the ground without any ammo, don't pick it up, since it only has 1 piece of ammo, which is likely to be used by the person who first picked it up. If you want to spawn an AirDrop with an empty Flare Gun, you will have to find the ammo it uses, which is very rare and as such should not spend time doing such a thing. However, if you find the ammo, you can go to where an early air drop landed and try to find the flare gun used for it to get the AirDrop. It is easily identified as the barrel of the gun is bright orange and very short.

Since the v0.6.3 you can find a Flare Gun in a Flare Gun Case at the Logging Complex.

In the v0.7.0  update, the Faction Leader of each team gets a flare gun. Flare guns in this game mode summon a Military Air Drop capable of well-equipping many team members.

Sound

 * Firing


 * Reloading


 * Reloading (Dual)

Strategies

 * Because Air Drops have great loot, they will also attract many people, turning the area surrounding it into a war zone very fast. Consider this before shooting the Flare Gun.
 * You can use this attraction to your advantage by firing the Flare Gun directly next to a Barrel. When the airdrop lands, the barrel will explode, killing or heavily damaging enemies standing close to the airdrop.
 * Attempting to use the Flare Gun as a weapon is a bad idea. Don't use it, as it deals no damage, and the airdrop is unreliable to use as an actual weapon, as despite instantly killing anyone underneath, it is very easy to avoid and it will likely attract even more enemies.
 * If you find a flare gun at the beginning of the game and don't want others to take the loot, fire the flare into the ocean. By doing this, there is a smaller chance for anyone to come for your airdrop, considering it is on the edge of the map where the storm reaches first. Make sure that you have plenty of healing items before doing this. (This is easier to do early game since the red zone hurts less in its early stages)
 * It is best to put this weapon away as soon as you use it, as it will make you a target for other players. In addition, Flare Guns are rare, so you will very likely find at most one in a game.
 * You can also use the Flare Gun to summon an Airdrop, and then use that as bait. This is best done near places where you can hide (containers, trees, rocks, etc). When someone comes near the airdrop, quickly fire your weapon at them (shotguns are best for this) or throw a grenade, which will most likely surprise the player and catch them off-guard.
 * Make sure to be prepared for this. Usually, more than one person will want the airdrop, so after finishing off one person quickly, get back to your hiding spot or retreat if necessary.
 * When the airdrop lands, it releases a small puff of smoke similar to the smoke grenade. You can use this to briefly hide from an enemy.
 * If you are pinned down behind a Meteor Crate, don't unlock it - it is impervious to damage whilst it has its metal outer shell attached.
 * If you find a Flare Gun and you have a melee weapon that can break Ammo Crates (such as the Katana or Wood Axe), locate a Warehouse and break the double ammo crates for a chance to get a flare.

Pros

 * Summons an Air Drop once it is fired, and Air Drops give loot
 * Can be dual-wielded since it is a Pistol, and that gives you two airdrops
 * Can use to bait other players by quick switching to another weapon
 * This can do damage when it comes down on players or especially knocked players

Cons

 * Summoning the Air Drop will make yourself a target
 * Uses the rarest Ammo
 * You may kill yourself by being crushed by your summoned Air Drop if you are not careful
 * Deals no damage and useless in protecting oneself
 * It cannot be fired inside buildings

History

 * 0.7.4
 * Added the ability for Flare Guns to be dual wielded
 * 0.5.0
 * Added Flare Gun to the game

Trivia

 * The Flare Gun used to do 10 damage.
 * The Air Drop can drop a Flare Gun, despite the fact that the purpose of the Flare Gun is to call an air drop. With extreme luck, you could theoretically get infinite Air Drops.
 * Flare Guns projectiles can go through walls/players (at least visually)
 * The Flare Gun can be dual wielded, like all other pistols. However, this was only added in the v0.7.4 update, so it used to not be able to be dual wielded.
 * This was only added because of the fact that the swapping to a random weapon every kill/when you break a Potato made it useful to exist, as swapping to it would give the player 2 Air Drops as opposed to 1 if they got the regular.
 * The Flare Gun is the first weapon in the game to not shoot any form of a damaging bullet.
 * The Flare Gun is the 3rd gun in the game to have its own unique ammo type, the others being the DEagle 50 and the AWM-S. You can get additional ammo by opening armored crates with the Wood Axe or Katana.
 * When shot, it produces a bright orange translucent circle that glides in a straight line for a few seconds, and then disappears.
 * An Air Drop will drop on the spot where you fired the gun, not where the flare disappears
 * It usually takes about 15 seconds after a flare is fired for an air drop to appear, then 8 seconds for it to hit the ground.
 * The Flare Gun also ejects a 12 gauge shell when fired. This makes sense since the in-game model resembles an Orion model flare gun, which fires 12 gauge flares.
 * The Flare Gun cannot be fired indoors. When this is attempted, a warning comes up saying "Gun cannot be fired here!", similar to other messages like "Better item equipped!" This is due to the fact that an airdrop can't penetrate the roof. Due to a bug, it can sometimes be fired in buildings with destructible roofs, although it usually can't.
 * The Flare Gun's reload sound was originally the exact same as the QBB-97's reload sound, but without the cocking bit at the end.
 * The Flare Gun has since then got its own unique reload sound.
 * During the Desert Rain Event, Flare Gun spawning rate is massively increased.
 * Realistically, if the flare hits an enemy, it should cause damage through burn wounds. However, in Surviv.io, it doesn't. This is likely due to the fact that the survivr is actually shooting the flare gun at the air as opposed to shoot directly at the aimed area.
 * The shot and bullet from a Flare Gun have the lowest velocity and speed of any gun in the game.
 * Flare guns are used as emergency signals in the real world, or as a light in darkness.
 * The Flare Gun though actually looks like a shot fired from a SV-98 with an orange glow around it.
 * There is a glitch in the Bank: The entrance of the bank vault has a pixel-perfect part, and it is considered outside of the map. You can perform the glitch by standing on the exact pixel part and shoot the Flare Gun.
 * Flare Gun, along with OTs-38, G18C and P30L, are the only dual-wieldable Pistols that can have their dual-wielded versions dropped as a single item.
 * Dual Flare Guns can actually spawn in, being confirmed as a rarer drop than the M249 and 15x Scope there.
 * If you obtain a Marksman Helmet in the Desert Rain Event and a Flare Gun, you can get infinite air drops and infinite guns.

Links

 * [//surviv.io/img/loot/loot-weapon-flare-gun.svg http://surviv.io/img/loot/loot-weapon-flare-gun.svg]
 * [//surviv.io/img/loot/loot-weapon-flare-gun-dual.svg http://surviv.io/img/loot/loot-weapon-flare-gun-dual.svg]