Thread:ThePokegeek5000/@comment-39014349-20190602054336/@comment-31984232-20190605171748

YppahEmEkam wrote: ThePokegeek5000 wrote: Let's say you have a mac-10 and your other weapons slot is filled: If you hold the mac-10 as your active weapon and you try to pick up the other mac-10, it won't pick up. This is behavior of current version. However "regression testing" on twitch server (which is nearly 8m old version) shows exactly same behaviour. So what has changed? Last I checked, before recently if you were holding the MAC-10 and had let's say an M9 in the other slot, and pressed F to pick up another MAC-10 (you are holding the same weapon), it would pick it up and you would have to reload the new MAC-10. Now it doesn't pickup meaning you won't have to reload it again.

The code that causes the dual glocks to drop is the same code that is applied to any other specific drop (not loot tiers) - currently the drops for the basement thing is this:. Those are internal tags for Neo Noir, P30L, Dual G18C, and Smoke Grenade (set to drop as a stack of 4)

It's the same for the Dual OTs in the Arctic Avenger Crate

btw "r" is the name of a function that returns some code for the drops (specifically ), loot tiers use a different function, "i", which is used like   and returns

As for Dual Flare Guns, they are a spawn - pretty sure Zebra found it and nick verified it. (Loot Tier code is stored server side so I can't access it)

For the Flares, ima ask nick when I can and he replies.