Thread:Surviver.io/@comment-38752825-20190702001239/@comment-31984232-20190706170544

Predator, did you go to the code link I posted? You asked a question on another thread and that's my answer...

The statement of the potato cannon using infinite ammo, it's ammo tag (which decides the ammo it uses for every gun) is potato_ammo, however it also has the ammoInfinite tag that makes it skip any steps regarding ammo, and it's ammoSpawnCount tag (which decides how much ammo drops w/ it) is 0.

Your logic of Surviver.io wrote: Lol I wasn't wrong, Potato Ammo doesn't exist in Surviv.io but it does exist in the code, I never said that it doesn't exist in the code, I just found it weird how people make pages about Guns/Items/Throwables when it doesn't exist in the actual game at all. means that we are hiding information that the devs didn't tell us to hide...

And Valiant Pineapple/Tarkhany Regal were unreleased for quite a while b4 they were added to the hatchet bunker, but give me 3 valid reasons that we should not let people know things exist before they are added unless the devs tell us not to?

And the entire point of the Potato Ammo is to color the Potato Cannon brown and give it it's potato wedge shell.

And the Iron Bomb is thrown by the Air Strike, so it does exist in-game just not as a drop.