MP220

The Baikal MP220, or the Double Barrel Shotgun, known in-game as the MP220, is a Shotgun added in the v0.1.4 "" update on November 28, 2017 that uses the Ammo 12 gauge, and fires two shots in rapid succession, though it has a fairly long reload time, which can leave a player vulnerable.

Info
The MP220 can fire two rounds very quickly, and has the lowest shot delay of any shotgun in the game, firing even faster than then the Saiga-12, because of this, it deals more damage per second than the M870. However, its main drawback is somewhat slow reload time and its small clip size. Miss the two shots and you may dead quickly after, especially if the opponent counters with another MP220. The fire rate combined with the amount of damage it does makes a powerful weapon giving you the advantage (in some ways).

Sounds
Firing

Reloading

Swapping To

Strategies

 * The MP220 is extremely deadly at close range. Enemies at all stages of the game will try to keep their distance because the MP220's fast two-round burst is extremely lethal. A secondary with a large effective range is recommended because the MP220 is unable to deal any damage beyond short range.
 * MP220 Being Held.PNG close quarters, 2 hits from the MP220 will either kill the enemy outright or leave them at very low health. If they are still alive, their last shreds of HP can be taken off with your other gun.
 * If you shoot the MP220 once be certain that you reload the gun, even if you are not in immediate combat, this is so that if you forget you have not reloaded it to two shot and you get ready to kill and only one shot comes out then there is a very high chance you will get killed because of this error.
 * The MP220 is risky to use because you have to reload after just two shots. Your opponent will know that your MP220 is empty and attack before you can reload.
 * If you have two MP220s, you can shoot twice from one and Quickswitch to the other. Your opponent will think that your MP220 is empty and will move in to attack. At this point, you can catch them off-guard by shooting them.
 * If you also are equipped with a AK-47 along with a MP220, you can fire your AK-47 at enemies from long range, then switch to your MP220 at short ranges for deadly results.
 * The MP220 is extremely effective at also firing behind an opening, with an obstacle to protect it. The main component, is how fast you react to pull the two, quick shots at an enemy entering, as it is more effective to camp fire behind a corner then approaching and turning to fire at a camping player. Try to lure a player into an opening, with you canoed next to it, then quickswitch extremely quickly and fire two quick shots just as the opponent enters the opening.

Countering

 * Stay away from a MP220 user and keep your range, as the 2 rapidly firing bullets will more than likely kill you. A counter for it is to wait for your enemy to shoot the 2 bullets, then attack them, leaving them vulnerable for about 2 seconds. The MP220 is the most lethal weapon in close range, with a DPS of 562.5, however, if a player has MAX armor, they can survive both hits even if all the bullets hit, without headshots. Stay away and run to a safe range where the person shooting you does little damage and shoot at the enemy. You should also try to fight back another enemy if you equip a MP220 also for your best chances at survival if out in the open; or your best bet is to stay out of range as earlier mentioned or hide in the trees. You can also easily attack an MP220 player with a large scope and a sniper or just about any gun that isn’t a shotgun. The range the MP220 has won’t be sufficient, especially in the open, where it is weakest, and a few seconds of accurate fire should be just enough to kill them without taking damage.



Trivia

 * The image ID for the MP220 was previously "soshotgun", the "so" most likely standing for "sawed-off". The image was later changed in the new update to "MP220", as a more detailed icon with 2 triggers.
 * The MP220's icon portrays it as a sawed-off shotgun, with a shortened barrel and handle, without the stock.
 * The MP220 is one of the few weapons in-game that does not subsequently eject its shells after firing, just like the OT-38. Instead, both shells are ejected when reloading, an appropriate animation for a double-barreled shotgun. It doesn't make any sense, though, when picked up and the gun should be empty.
 * The MP220 is the first gun to be reskinned, and was reskinned in the v0.6.0 “Bridges of Sweatbath County” update. The old skin just featured one barrel.
 * The new skin makes the MP220 one of the most recognizable guns when a survivr is holding it.
 * The MP220 was nerfed many times (drop rate and DPS).
 * The MP220 is the one of the few guns that did not have an increased magazine size for a Lieutenant under the Firepower perk. This makes sense because the MP220 or any double-barreled shotguns cannot be modified to be a triple-barrel.

Rarity
The MP220 is a rare Shotgun, 3rd rarest and 3rd common, more rare than the M870 and the M1100. It is less rare than the USAS-12 and the Saiga-12, just on the rarity of the SPAS-12. It is found almost anywhere, just doesn't spawns commonly. It is found in Buildings, Crates, and Containers.

Pros

 * High damage
 * High fire rate
 * Extremely high DPS
 * Decent reload time

Cons

 * Very limited range, trying to fight with this gun in the open results in almost a certain death
 * Low magazine that can burn through ammo quickly
 * Wide spread of bullets meaning bad accuracy

Links

 * http://surviv.io/img/loot/loot-weapon-soshotgun.svg
 * http://surviv.io/img/loot/loot-weapon-mp220.svg