Melee Weapons

Surviv.io has a number of melee weapons ranging from knives to Pans. They can be very powerful in the beginning of the game, as they can defeat a weak gun (e.g. M9 or Model 94) easily with enough practice.

How to Find
Some melee weapons are easy to find, however, some melee weapons may be harder to find than others.
 * Wood Axe - In the tree stump or inside of the Crossing Bunker.
 * Wood Axe Bloodstained - Can be found on the wall mount in Cabins. However, the bloody wood axe wall mount may or may not spawn every game.
 * Hook - Can be found in treasure chests. Not a 100% spawn rate.
 * Bowie, Bayonet, Karambit, and Huntsman - Can be found in a Knife Crate. Their special variants may have a chance to spawn.
 * Drowned Karambit - Unlike the Prismatic Karambit, this Karambit cannot be found in a Knife Crate. It spawns in river crates with only a chance.
 * Pan - Can only be found in airdrops.
 * Fire Axe - In the corner of the fourth room in the Hatchet Bunker or in the reddish Outhouse with a grayish Toilet at the edge of the logging camp. Only found on the Woods Map
 * Katana - Found in the Greenhouse Bunker, can be obtained by solving a puzzle. It also has a chance of spawning in Chrysanthemum Chests as of the update.
 * Stone Hammer - During the "" event, the Stone Hammer would be found in the Eye Bunker. During the "" event, it is found in the bank, replacing the Jester's Folly skin. During both events, it could also be found in the Meteor Crate.
 * Tallow's Kukri - This knife was introduced in the "" update, and is one of two melee weapons only given to the leaders of the two teams.
 * Machete Taiga - Also introduced in the "Incursion Recursion" update, and is the second melee weapon only given to the leader of a team.

Trivia

 * There also exists a Pickaxe sprite (unconfirmed), two theories are that it was the original concept for the Wood Axe, or that is part of an upcoming or cancelled update. The existence of an unused sound reverb file called cave_mono_01 supports the latter theory, as pickaxes could be found in caves.
 * The Fire Axe is overall a direct upgrade of the wood axe, but it is rarer.

Code Order
This is the order of the melee weapons in the code.
 * 1) Fists
 * 2) Karambit Rugged
 * 3) Karambit Prismatic
 * 4) Karambit Drowned
 * 5) Bayonet Rugged
 * 6) Bayonet Woodland
 * 7) Huntsman Rugged
 * 8) Huntsman Burnished
 * 9) Bowie Vintage
 * 10) Bowie Frontier
 * 11) Wood Axe
 * 12) Wood Axe Bloodstained
 * 13) Fire Axe
 * 14) Katana
 * 15) Katana Rusted
 * 16) Katana Orchid
 * 17) Machete Taiga
 * 18) Tallow's Kukri
 * 19) Stone Hammer
 * 20) Hook
 * 21) Pan

Tips

 * When point-blank with another surviv.io player, you can use a melee to finish an opponent off when out of ammo. However, this can be quite tricky and is only recommended for experienced players.
 * If you are attacked in point-blank range by a melee weapon, it is often best to maneuver back and forth and make sudden changes of direction to lose your assailant.
 * A melee weapon is most effective against guns with long barrels such as the M249 or the SV-98 as they will struggle to aim accurately at you in close quarters combat. Remember to never let your opponent keep their distance from you as they will easily finish you off.
 * A melee weapon can also be effective if you want to kill an inactive opponent without wasting your guns ammo, as the melee weapon doesn’t need reloading and lasts with you until you die or the battle ends.