Maps

Maps are the locations in which the game takes place on. Survivrs battle using buildings, obstacles, and loot crates to their advantage to win. Currently, there are only four maps in surviv.io, although there will likely be more in the future. All are set on islands.

Default Map
The Default Map consists of grass, trees, and other regular-climate terrain. The Default Map has existed since the creation of the game, with updates adding new buildings and obstacles. When there are no events going on, the default map is where gameplay takes place in.

Desert Map
The Desert Map, or the Desert Rain Map, is the desert version of the default map that was added for a short period, taking place during the Desert Rain event: (0.6.1) and the Saloon Update: (0.6.5). The ground was made of sand and some obstacles were changed to a more western/medieval design, including adding tumbleweeds (bushes) and, in 0.6.5, Dead Trees. In 0.6.5 it was made not a reskin of the Default Map with increased flare gun spawns, but now lacks bunkers (minus the chance of the [[Egg

Autumn Map


The Autumn Map, also known as the Woods Map or the Into the Woods Map, was a temporary map for the Into the Woods update. The map features hundreds of trees to fit the autumn theme. Other than that, many major buildings from the default map is missing, such as the bank, docks, and the police station. Instead, there were only warehouses and cabins. There was only one new location on this map, that being the Logging Camp where the USAS-12 and six rare clothing items, including the exclusive Woodcutter's Wrap Skin, spawned.

Halloween Map
The Halloween Map, or the Spookiversary Map was added in the Spookiversary event. The differences this map brings include the water in the map being colored blood red, new Halloween-themed obstacles, such as dead trees, jack-o-lanterns and candles. Its the only map to take place at nighttime and is the darkest map in the game. It lacks the docks, the Hydra bunker, and the river bunker. The map introduced the Eye Bunker.

Christmas Map
Although not directly referenced, it was referenced in the Saloon's Cellar as a recording that you can listen to here: http://surviv.io/audio/sfx/log_04.mp3

A break down is:

"Leaves of a forest" - Autumn Map

"Sands through our fingers" - Desert Map (Also the changelog update when it was removed)

"Snow drifts in" - This Winter Map

and some more parts that is irrelevant to this.