Thread:TheSURVIVR/@comment-38423369-20200104205343/@comment-31984232-20200105025236

Ok, so weapons work like this:

Border color is decided by ammo's tintDark tag, or what the gun says if there is none (currently all are #000000 black)

Shell is a particle with the name of the ammo tag, meaning it decides 2 things: shell and ammo (which then decides it's colo loot border or potato swap emote color, hence the black when m9 cursed was swappable)

Since potato guns were planned as droppable, they added an ammo to color them brown (for the circle), but bugle and cursed m9 have the tag for the shell particles, but no ammo item was created.