Talk:Cities/@comment-38589330-20190425152051

CITIES THEORY:

you dont have the o agree, i just think it wouls be cool

There should a  security patrol with some avrg loot, then the normal houses, and then, the confusing part, a multiple floor cellar, and a skyscraper, so heres how they work. The first floor of both, has Tier world loot,

Then the second floor has tier floor2 which woud be like mostly m93rs ak-47 m419 and etc less common items, tier 3 should require a gate to be opened with a long cooldown time. It should have the uncommon items in tier world ( uncommon) loot here, would be the same as rare becomes uncommon. Tier 4 needs to be hit via a weapon with high barricade dmg, fire axe, pan etc. It would have Tier airdrop (without the skins) and rarely tier golden airdrop. Tier 5 require s lots of time to break, and has exclusive items, a 3000 hp glass wall and a 25 second long gate. And you must meet certain circumstances to ooen the last gate.

For the cellar, you need to not take any loot from floors 2 and 4 and have 3 or more kills to open it. For the skyscraper, you must have  only 0 or 1 kill, and have a 4x or higher scope. Once the gate is open, you have 2 drops with tier golden airdrop, 1  from tier pavillion. And 2 garunteed drops, For the cellar it would be, Deep investigator (Reskined professional+ carbon thing skin) and A Spiderscale pan (reSkin for the pan)

For skyscraper, You would have 3 drops from tier golden airdrop, and 3 garunteed drops, Skyhigh flyer, (Arctic avenger gradient with aquatic avenger) A x10 scope, And A Sky eroded camp axe ( Entiery white - light sky gradient reskin),

I dont think this will be added however, Its a nice idea however.