Surviv Help Center

Surviv.io might seem like a game in which you just randomly shoot, but that's not true.

 Strategies 
 * 1) Sniper. This is simple to learn but hard to master. Basically stay far away, with at least a 4x Scope. Arm yourself (anything will do, but a Mosin Nagant, MK12 SPR, or M39 EMR is preferable for their range, damage, and bullet speed). That's all there is to it. Stay away from everyone, and if they chase you, run while taking cover.
 * 2) Gunner. Get a fast firing gun (ex. Mac-10, MP5, or DP-28). Now you have choices. 1. Charge like a savage and just hold down the fire button in the general direction of the enemy and hope they die before you do. 2.Hide around a corner or under the table, and when they come close, unleash the bullets. 3. Fight them normally.
 * 3) Close range. Get a shotgun (M870, MP220, or Saiga 12) and target starters or snipers. Don't fight gunners if possible as they will overwhelm you with bullets. Snipers have a slow rate of fire, so get them right after they shoot. Starters don't have weapons except for fists, so if they come close, shoot them, and otherwise, don't chase them as it is a waste of time.

Tips
 * 1) Take cover. This is obvious, but it will reduce the amount of damage you take drastically.
 * 2) Use scopes wisely. If you can see the enemy and they can't, you'll be the one choosing to fight or not. Also very good for spying.
 * 3) Sodas might seem useless, but when used in conjunction with bandages, more sodas, or pills, they are very useful.
 * 4) Adrenaline, which comes from sodas and pills, will make you move faster and recover health faster the more adrenaline you have. This means you can dodge bullets better and stay in battles for prolonged periods of time. It's usually best to get your adrenaline as high as possible once there are few enemies left, and to keep it up whenever possible.
 * 5) Lead your shots. Don't just fire where enemies are now -- fire where they will be when your bullets reach them. Try to predict their movements and act accordingly.
 * 6) Frags. Grenades are very good for convincing people to leave and in small spaces...so long as you can get away in time.