Talk:Frag Grenade/@comment-36027234-20180714194623

Frags can be thrown farther than smokes.

Grenades will pass over most objects (except building walls,trees,silos..), but after some flight time they will lose height and collide with (or fall on top of) those objects (like rocks, crates, refrigerator, sandbags..). The frag's blast ignores and goes through these objects, so hiding behind (a rock) won't protect you, while hiding behind a tree/house wall does block the damage (the tree might still blow up and some of the damage will get through).

Moving in a direction will add momentum to a thrown grenade, in that direction. e.g moving forward will add power to the throw, backwards will ruin its momentum, sideways will slightly alter the angle.

This is only effective the moment you throw. Which means you can strafe around while cooking, and then start moving forward just before releasing for a power throw.

While very deadly, frags are slow and their detonation is predictable. Mastering the cooking time and throwing mechanics will help you create opportunities to put them on target. (practice.. aim at trees, through windows, cook em good).

Since you move slowly when cooking, an aware target can easily get out of range. Cornering them or taking them by surprise is usually necessary.

Cornering can be done with the help of obstacles/buildings or the red zone itself. Push someone with gunfire until he's got nowhere else to escape to.

Or you can surprise a target if you're hiding (in trees, under a roof), but the most common way is when he has less vision (scope) than you. You can often tell someone can't see you, when you spot him and he doesn't have any reaction (like shooting you or moving away/towards you).

If you have the same vision as someone, you can still surprise him. This means throwing from off-screen (4x and lower only). A possible scenario is if you just saw someone get killed, but can't see the killer. Move away from the dead guy's loot and pull the pin. With a power throw you can reach farther than your own view, and all the looter will see is a grenade flying. If properly cooked (and if the looter is indeed there), he will have very little time to react. Then follow up with some shots! Another scenario is someone reviving his teammate. Instead of openly pulling the pin, get out of view range first and cook it from where you can't see him.

Note that inside buildings everyone is at x1 scope, therefore it's easier to surprise someone from offscreen, whether you're throwing from outside (through doors/windows), or from inside that same building (for example, the long police station corridor, or in a warehouse - from an entrance to the other)

Frags are also good defensively. If you are being pushed, cooking some might be the only way to keep that angry squad at bay. Popping your shotguns just won't do 4 guys. Now while the frag's range is a problem offensively, if people litteraly come at you, they're just asking for it. Frags can keep them at bay, or straight up kill em. Watch out though, if you only stay on defense, you might eventually get cornered and become the one eating frags for dinner.

(finally..)

- Uncooked grenades can still be useful to block a direct path towards you, forcing chasing enemies to do detours. Drop them at your feet while escaping and keep going that-a-way. For this you will need to waste many grenades, so it's more of a last resort.

- While looting with grenades may seem a bit wasteful and excessive, there are a few locations that are satisfying to blow up. The mansion's basement, the bank's vault, or anywhere with a bunch of crates / lockers. Throwing from off-screen you can also surprise someone looting early game, the police station lockers are a good example of this.

- For a powerful diagonal throw, you don't have to move forward diagonally. You could move straight up and throw to the right, and the upwards movement will affect the grenade and throw it top right. There's just something with that technique that feels more powerful.