Perks

are special items that can be acquired via roles or looting to Players in surviv.io. Perks can be found most likely around the map. Each perk stands a different purpose of use. There are many different perks in varying modes. There are currently perks that can show up on the HUD.

Using

 * Mass Medicate
 * Keep close to the teammates. When they need to heal, just click one of the consumables (full for you), and call the teammates to heal both them and yourself. It is also useful when attacking one of the Bridges in 50v50, as the medic can heal many players faster than adrenaline with just Bandages.
 * Endless Ammo
 * Use the Perk's advantage to fight with opponents with guns that require special Ammo without running out of Ammo.
 * You can spray as much as you want with no worries.
 * Good with dual MAC-10s.
 * Keep reloading your guns when not fighting to not waste time dodging the bullets while reloading.
 * If you are skillful enough, you can find a Flare Gun, spam Air Drops to bait players, and kill them. (Note: Endless Ammo no longer applies to Flare guns.
 * This perk is less effective in Potato mode, as rare ammo tends to be more common, and the guns that shoot them are swapped upon a successful kill.
 * Splinter Rounds
 * In addition to the considerable intimidation this perk creates, it increases overall damage of all guns to be 14% greater if all bullets hit. This effect is devastating when using high-damage single -shot weapons such as DMRs, and especially with Shotguns.
 * The 14% extra damage makes dual wielding P30L's and DEagle 50's deadly rushing weapons in most scenarios. Combined with high adrenaline, It is nearly impossible to counter without luck and considerable accuracy.
 * Sustained fire from an LMG in open terrain is very effective, as the bullet spread guarantees hits and damage
 * Since this perk creates additional spread, it can cause inaccurate guns to be less effective at range
 * Using this perk with tight spread guns like DMR's or Assault rifles like the Scar-H can be a devastating combo to use. (Mac-10 can even work, but is better at closer ranges)
 * Small Arms
 * You are smaller than other players with this perk, use it to your advantage and move constantly.
 * Your faster speed while holding a weapon makes you harder to hit with a melee weapon if they don't have adrenaline, keep distance if you engage in melee.
 * You can use the Potato Cannon with the perk because the increased speed will allow you to move faster with it.
 * Takedown
 * Killing an enemy can heal some of the damage you received.
 * Useful in large battles as you automatically get healed after killing a player.
 * Combat Medic
 * Since it gives a speed boost when healing you can heal while running away.
 * When in a fight try healing up or using a soda and canceling to constantly have a speed boost
 * One with Nature
 * Camping in trees is very effective in ambushing players.
 * You will get a huge advantage in fights in bodies of water as instead of slowing you down, because you move even faster in water.
 * You can hide in trees while healing to avoid detection.
 * Scavenger
 * Getting this perk early can give you decent loot.
 * Be careful in shooting other players as you might accidentally break an obstacle and give them a weapon.
 * If your in need of ammo/weapons you can use this perk to destroy obstacles that have low health (bushes are recommended, as they are very common and spawn in large quantities).
 * The Hunted
 * You can get high kill games as many players will target you.
 * Be careful as players might team up against you.
 * One in the Chamber
 * Very useful with accurate weapons such as Sniper Rifles.
 * Martyrdom
 * Players tend to rush and loot the person they just killed. Careless people tend to be killed by this perk.
 * Cast Ironskin
 * Useful in squads as you can shield your teammates and take reduced damage.
 * Make sure to hide in large obstacles as you will be easier to hit because of the increased size.
 * Bullets that bounced off can hit the enemy.
 * .45 in the Chamber
 * Effective in high dps .45 ACP weapons as it boosts the damage dealt.
 * Broken Arrow
 * It prolongs the airstrike by a bit and increases the shrapnel.
 * Fabricate
 * Extremely useful late-game where the circle is small you could just spam grenades.
 * Gives you an advantage in ambushing players as you do not need to find Grenade Crates which might blow your cover.
 * Revivify
 * You will not be killed instantly in solos and can go behind cover to revive yourself.
 * Useful for you do not have to wait for your teammates to revive you as they may be busy fighting or are knocked down.
 * 9mm Overpressure
 * Increases the damage, range and spread of a bullet so is best used with high dps 9mm guns such as the MAC-10.
 * Trick Or Treat?
 * Only pick up if you don't have a good perk
 * One With Nothing
 * Does nothing.
 * Feedership
 * Equip large disguises to fill up the opponent's screen just to annoy them.
 * Dev Troll Special
 * Use the M9 as a last resort when you are out of ammo on one weapon or are in the middle of an intense fight.
 * Gabby Ghost
 * Use the continuous emoticons to lure players over for you to shoot with a high-dps gun like a shotgun, or the MAC-10.
 * That Sucks
 * Just use adrenaline, as 1 bar of adrenaline heals more than this. Use a soda.
 * Candy Corn
 * Use decent 9mm guns (like MP5, MAC-10 and UMP9, Vector and CZ-3A1 if you can get them), be sure you can take both close and long ranges and won't run out of ammo.
 * Blueberry Taffy
 * Use decent 7.62mm guns (like AK-47 and Groza), be sure you can take both close and long ranges and won't run out of ammo.
 * Sour Apple Belt
 * Use decent 5.56mm guns (like M416, FAMAS and Mk 12 SPR), be sure you can take both close and long ranges and won't run out of ammo.
 * Red Jelly Beans
 * Use shotguns, as long as you can take down longer ranges.
 * Full Size OKAMI Bar
 * Use your increased damage output with guns to outgun skilled players. Just good in general.

Against

 * Mass Medicate
 * This perk can be difficult to fight if the Medic is spamming Bandages and adrenaline supplies for nearby players, which can attack you in turn. Go for the medic when there are fewer enemy players nearby.
 * Grenades, especially MIRV Grenades, are extremely effective against a group of enemies huddling around a medic.
 * Especially useful when the Medic is reviving, as the Medic can't shoot while they're reviving other players.
 * Endless Ammo
 * This perk can be somewhat difficult to fight, especially in long battles, due to the Marksman will never run out of Ammo. Fight the Marksman as normal, but keep the fight as short as possible.
 * When the Marksman is hiding behind a ton of unopened Meteor Crates, flush him out with Throwables, especially Frag Grenades, MIRV Grenades, and Strobes.
 * Lieutenants are essential for going against Marksman, due to their gun lasting longer than usual due to the Firepower perk.
 * Try to use long-lasting LMGs for out-gunning the Marksman, like PKP Pecheneg and M249, or guns that have high DPS, like the Dual P30L.
 * Splinter Rounds
 * Again, although the bullets again intimidating, it actually does 120% more damage than normal. Fight them as normal, but higher-level Equipment and less time needed for fighting is recommended.
 * Try to take them on if you have a better Scope and a Sniper Rifle so you can pick them off easily and they cannot spray you with a high DPS weapon.
 * Try not to be shot by the middle bullet as it does more damage than the other 2.
 * Small Arms
 * The smaller size makes them harder to hit than in other players, be careful when engaging them and kill them quickly, their speed means that they can get away to heal up.
 * Takedown
 * The perk only acts when they get a kill so fight them as normal but avoid fighting them if they recently got a kill.
 * Combat Medic
 * Make sure to kill them quickly as they can get away with their speed.
 * One with Nature
 * Don’t go to close to trees to avoid possible ambushes and avoid fights in bodies of water.
 * Scavenger
 * Fight them normally but don’t go to places with many obstacles as they could get good loot to use against you.
 * The Hunted
 * Looking at the map can be used as an advantage as you can determine their exact location and movements.
 * Players would be targeting them constantly so the hunted would rarely be full health, best kill them while healing.
 * Note that they probably are experienced players so be cautious in engaging.
 * One in the Chamber
 * The bullet glows according to the type of ammo used so it is easier to see and avoid.
 * Constantly take cover and attack when they already shot the buffed bullet.
 * Martyrdom
 * Do not immediately rush to loot the enemy you just killed.
 * Cast Ironskin
 * Increased size makes them easier to hit but be careful as they take reduced damage and reflect bullets.
 * .45 in the Chamber
 * Bullets glow purple so it is easier to spot and avoid.
 * Broken Arrow
 * Avoid them like how you normally avoid an airstrike except stay a bit farther away as it produces more shrapnel.
 * Fabricate
 * It only fabricates Frag Grenades not other grenades.
 * It takes time to regenerate new grenades so attack the player while he does not have grenades.
 * Revivify
 * Finish the knocked out person quickly before he finishes reviving.
 * 9mm Overpressure
 * Even though it increase the range of a 9mm weapon, it also increases it's spread so use snipers/DMRs to combat this.
 * Trick or Treat?
 * You cannot counter it directly as it is consumed on pickup.
 * One With Nothing
 * Fight normally
 * Feedership
 * Attack ruthlessly. Use their large size to your advantage and shoot at their side instead of right at them.
 * Dev Troll Special
 * Use high-DPS weapons so the user is drowned out by superior DPS. No, the M9 Cursed is not a super OP M9.
 * Gabby Ghost
 * Throw grenades or shoot ARs at the emoticon while the person is hiding.
 * Follow the emote sounds to find them
 * That Sucks
 * Attack a tad bit more agressively. One damage is still one damage.
 * Use the sound when they take bleed damage to track them.
 * Candy Corn
 * Fight at longer ranges where the SMGs cannot hit with great accuracy. Use shotguns for sneak attacks.
 * Red Jelly Beans
 * Fight at long range so the powerful bullets do not impact you.
 * Sour Apple Belt
 * Hit and Run, take by surprise, or use grenades.
 * Blueberry Taffy
 * Hit and Run, take by surprise, or use grenades.
 * Full Size OKAMI Bar
 * Use grenades and weapons with high DPS like shotguns. Keep moving and try not to get hit.

Trivia

 * Perks can now spawn as loot, but not with a circular loot border, instead it has a hexagonal loot border (or a pentagon if it is a trick perk).
 * Perks were just images, names, and descriptions, while the stats are actually decided by the role you have. This was changed in the v0.7.95 "All you can shoot" update on August 9, 2019.
 * During the first woods event with the Shishigami no Kabuto, you could trigger the windwalk effect by being shot by a teammate.
 * Due to the cache spawning system, it is possible to acquire a perk from a Rock Cache from the normal map. This has been fixed on September 15, 2019.
 * On the Halloween Map, the Trick or Treat? perks in the code has two different loot borders. The treat perks have a hexagon shape (Loot-circle-outer-03.img.png), while the trick perks have a pentagon shape (Loot-circle-outer-04.img.png).